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Brown STEAM

We are RISD, Brown, MIT, Yale, BU, Rutgers, Harvard, The New School, UMichigan, and UOttawa STEAM. STEAM is STEM + Art/Design/Humanities.

STEAM is a student-led organization that aims to explore the interdisciplinary intersections of disparate fields, using the starting point of uniting the STEM fields (Science, Technology, Engineering, Mathematics) with the creative arts. The organization was founded at RISD in 2013, and since has spread to 11 campuses in the US and Canada. 

Co-led Brown STEAM from 2014-2017, organizing Brown + RISD STEAM events, projects, and lectures that focus on the intersections between the STEM (science, technology, engineering, and math) fields with art and design. 

More at steamwith.us

Fall 2014 - Spring 2017. Filed under Project Management, Web Design, Graphic Design, Research.


STEAM Catalogue 5

Produced STEAM's Catalogue 5, which documents all the work the STEAM network has done Fall 2015 - Spring 2016. Built in HTML, CSS, JQuery, Bootstrap, and p5.js for Processing.

Designed with Minsoo Thigpen, Skye Ray, and Matthew Lim.

STEAM Catalogue 5.


STEAM Catalogue 4

I was responsible for developing our Catalogue Four, with Barron Webster and Minsoo Thigpen. Our catalogues document all the work we did at Brown, RISD, MIT, and Yale STEAM in Spring 2015, including workshops, lectures, teaching, and installations.

Using Barron's HTML/CSS/JQuery framework from Catalogue Three, I was responsible for building this semester's digital catalogue, creating the new design, graphics, and format, and laying out all our text and image content.

Built in HTML, CSS, JQuery. Graphics and icons made in Illustrator and Photoshop.

Check out Catalogue Four.

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mini_me

In Spring 2015, John Filmanowicz (Brown CS '17), Brian Oakes (RISD Sculpture '18), and I started C+STEAM, a new computer science subgroup for the organization, focused on exploring interdisciplinary ideas with computer science and technology. In April 2015, Brown + RISD STEAM hosted the mini_me workshop, our first C+STEAM event, which dealt with 3D scanning and additive manufacturing. We used a Kinect as a simple 3D scanner and modeled scans in Skanect and Rhino to create mini 3D printed busts, figurines, and self-portraits. We hosted about 25 participants for the workshop, facilitated in a group effort with C+STEAM leaders from Brown and RISD.

Checking the scan in Skanect

Scanning + banana phone!

 Some of our participants' final 3D printed busts

Some of our participants' final 3D printed busts

Strandbeest workshop series

In the Fall of 2014, RISD and Brown STEAM invited Theo Jansen, dutch artist and polymath to visit college hill. Jansen is known for his Strandbeest 'beach walker' creations. Minsoo Thigpen (Brown | RISD Dual Degree '18) led this project. To welcome him, STEAM led a 3-week workshop series, with about 30 students, to build a 5-foot tall PVC and cardboard Strandbeest of our own. I was first introduced to STEAM through this project, helping to laser cut the cardboard leg pieces, assembling legs, and helping to reassemble, fix, and reinforce our beast in the RISD auditorium before Jansen's talk.

 Brown + RISD STEAM presenting the Strandbeest at Theo Jansen's lecture

Brown + RISD STEAM presenting the Strandbeest at Theo Jansen's lecture